Non-EAC, Mono build patcher for Rec Room (*2016*-*Dec-2018)

Patches Rewrite Gameserver URL in legacy WWW patch 1 year ago
.gitattributes Initial commit 1 year ago
.gitignore Initial commit 1 year ago
Config.cs Initial commit 1 year ago
LICENSE Removed temporary amplitude patchout, clarified harmony instance, cleaned up some logging, cleaned up utils, added some photon type names (issue #1) 1 year ago
Plugin.cs Removed temporary amplitude patchout, clarified harmony instance, cleaned up some logging, cleaned up utils, added some photon type names (issue #1) 1 year ago
README.md Update README.md 4 days ago
Utils.cs Removed temporary amplitude patchout, clarified harmony instance, cleaned up some logging, cleaned up utils, added some photon type names (issue #1) 1 year ago
undead-universal-patch-mono.csproj Removed temporary amplitude patchout, clarified harmony instance, cleaned up some logging, cleaned up utils, added some photon type names (issue #1) 1 year ago
undead-universal-patch-mono.sln Initial commit 1 year ago
README.md

Undead Universal Patch

This project is now deprecated in favor of a rewritten solution.

Moved to https://gitea.proxnet.dev/GalvanicCorrosion/UndeadUniversalPatch

Legacy Patch Plugin

Non-EAC, Mono build patcher for Rec Room (2016*-*December 2018)

Part one of two universal patches. The IL2CPP patch is available on Gitea.

Tested with BepInEx 6 build 733. Builds of the same nature should also work.

When submitting issues, please submit your BepInEx log file with all log levels enabled. You can do this by setting Logging.Disk.LogLevels in BepInEx.cfg to All.

Common problems

  • (BIE builds 697 and below) Preloader error and logfile + crash: MonoMod must be updated.
    • Download the latest net35 release of MonoMod.
    • Place MonoMod.RuntimeDetour.dll and MonoMod.Utils.dll in BepInEx/core.
    • Replace the existing files.
  • Entrypoint error + crash: The entrypoint was likely not set correctly.
    • The default entrypoint in BepInEx.cfg is not valid for this build.
    • Set Preloader.Entrypoint.Type to MonoBehaviour.
  • Scene remains empty with black background: Same as previous
    • Entrypoint error